AI Insights · Timothy · September 2021
Top 5 Boat Games on Android in Europe Q3 2021
Discover the performance trends of the top 5 boat games on the Android platform in Europe during Q3 2021, including weekly downloads, revenue, and active user metrics.
In Q3 2021, the top 5 boat games on the Android platform in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look into their metrics, sourced from Sensor Tower.
Port City: Ship Tycoon from Pixel Federation Games saw impressive growth in both revenue and downloads. Weekly revenue surged from approximately $743 in early August to around $12.6K by the end of September. Downloads followed a similar upward trajectory, peaking at about 59.9K in mid-August before stabilizing around 37K by the end of the quarter. Active users also increased, starting from 30.7K in early August and reaching 62.9K by the end of September.
Flippy Race by Ketchapp experienced fluctuating performance. Weekly revenue hovered between $60 and $179, without significant spikes. Downloads varied more noticeably, hitting a high of 50.8K in early August and then dropping to around 10.7K by the end of September. Active users mirrored this pattern, starting at 67K and peaking at 129K in early September before settling at 66.4K by the end of the month.
Battle of Warships: Online, published by MobileGDC, maintained a relatively steady performance. Revenue remained consistent, averaging around $3.5K to $4.3K weekly. Downloads showed a gradual increase, from 13.6K in late June to 18.8K by the end of September. Active users also saw a moderate rise, beginning at 39.2K and reaching 42.5K by the end of the quarter.
Sea Port: Cargo Boat Tycoon, another title from Pixel Federation Games, exhibited stable performance metrics. Weekly revenue peaked at around $29.4K in early July before stabilizing between $12.7K and $28.1K for the remainder of the quarter. Downloads ranged from 5.7K to 19.7K, while active users remained consistent, fluctuating between 31.8K and 43.6K.
Lastly, Submarine Jump! by Kwalee Ltd had varied performance. Revenue was minimal, mostly under $34 weekly. Downloads peaked at 35K in early August but declined to about 4.5K by the end of September. Active users showed a similar trend, starting at 27.9K and decreasing to 11.7K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.